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SATURDAY, 7 JANUARY 2023

Observations Concerning Morning Streak First

A three-part essay on how a casual browser game became a protected daily appointment.

3 MIN READdaily game ritual

OBSERVATIONS CONCERNING MORNING STREAK FIRST


I.

The game takes four minutes. Sometimes three. On difficult days, seven.

It is not a game that requires sustained attention. It asks for a word, a guess, a sequence of colored tiles. It is resolved by 8:15 AM, or by 8:22 AM on difficult days. It then does not recur until the following morning.

This is, by any measure, a small thing.

Morning Streak First occupies one protected pocket of the morning before work begins. The game is called casual. Missing it feels like a small failure.

II.

The contradiction requires examination.

A casual activity is one that can be skipped without consequence. Morning Streak First is not skipped. Skipping it produces a specific feeling that is difficult to name but recognizable on contact. The streak counter drops. This is not a large consequence.

It feels like one.

Other routines start moving around that pocket. Coffee is made first, then the game, then email. The game is a fixed point. The routines arrange themselves accordingly.

Morning Streak First becomes a standing appointment once it has been repeated three mornings. No meeting request is sent. The appointment exists anyway.

III.

A tiny game becomes a daily obligation before anyone has agreed to that.

This is not a complaint. The game is pleasant. The streak is satisfying. The four minutes are not wasted.

The observation is simply this: the pocket is now protected. A work call scheduled at 8:10 AM creates a genuine scheduling conflict. The conflict involves one side that is a browser game and one side that is a job.

The browser game has, in practice, been winning.

No intervention is recommended. The streak is at forty-seven days.

TAGSdaily game ritual
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